This was another one of those EA studios we pitched and won. Their coolest game was System Shock 2,
but we also worked on two other titles before the company ended up folding. Looking Glass was the first studio to create story-driven 3-D worlds, but following financial issues, the studio shut down in May 2000. These were the print &
banner campaigns we created at Bozell Worldwide Silicon Valley for multiple Looking Glass Studio game titles while I was Executive Creative Director, Partner in Charge Creative.